A bit irritating normally, but it really rears its ugly head if an animal escapes it's best visualized if you put a bunch of zookeepers on an island with an escaped animal, and then one zookeeper off the island. Only two zookeepers/scientists/marine specialists can be "focused" on an exhibit or an animal at a time put ten zookeepers in an exhibit and all of them will promptly leave except for two, who will stay behind and take care of any needs that need to be addressed. In the original game, staff can be more than dimwitted.It should be noted that this is sometimes the player's fault if they forgot to add a gate (in the sequel anyway, as gates are automatically added to enclosures in the original) or if the gate is blocked by another object, but just as often the keeper simply has no excuse. Zookeepers being unable to reach an animal/food dish/poo for no reason at all, instead choosing to run around the sides of the exhibit or just stand around at the exhibit gate.(Though sometimes that message will show up but when you click over to check it out the animal is eating/drinking from the very thing they supposedly couldn't get to.) The animal's inability to reach a certain pile of food or food troughs for absolutely no reason.Artificial Stupidity: Many, in both the original and in the sequel. This also can be used to move guests with a unmet need near the relevant building they need. The Marine Mania expansion (and possibly the Dinosaur Digs expansion) adds an option to pick guests up and move them out of your way. In the first game, sometimes guests wander into your way while trying to build things and you have to wait for them to move, which can actually get tricky because often when they move out of the way more guests will wander into the same spot.Many scenarios in the second game begin with an already established zoo that contains popular - oftentimes endangered - animals that otherwise couldn't be adopted in the beginning of the scenario, but will help attract visitors while you expand the zoo.Aurochs cows in the "Extinct Animals" expansion have a visible udder, but it doesn't have any teats. Animals Lack Attributes: Animals in ZT2 squat to poop, but nearly all have no orifice to poop through (the hippos do have an anal dot for whatever reason).Also in the second game, both male and female okapis have horns.This is particularly odd considering not only did the second game fix most of the Gender Bender errors of the first, but the bongos in the first game were actually correctly sexually dimorphic. In real life, female bongos usually have shorter horns than males. The female bongo antelopes in the second game have horns that are just as long as they males.Also in the first game, female kangaroos are incorrectly just as red as the male ones.In the first game, male and female ostriches look the same, whereas in real life the males are black and the females brownish.A Dog Named "Dog": Arluq, the stranded adolescent orca in one of the sequel's Marine Mania campaigns, is named after the Inuktitut word for "orca".This version later had an enhanced remake titled Ultimate Animal Collection in 2017 containing additional animals from Australia and South America. Just like with the previous titles, the sequel and its expansions were mixed into one big Updated Re Release named Zoo Tycoon 2: Ultimate Collection.Ī reboot for the Xbox One and Xbox 360 was released in 2013, and in 2014, an app was announced for Windows 8 and Windows Phone. This game also had expansion packs: Endangered Species (2005), African Adventure (2006), Marine Mania (2006), and Extinct Animals (2007). The sequel, Zoo Tycoon 2 (2004), brought the franchise into the world of 3D graphics and changed several mechanics, while still following the same set of ideas. The three original games would later be combined in Zoo Tycoon: Complete Collection, a compilation which also came with new bonus animals, objects and an additional pack of endangered species. It was followed by a couple of expansion packs which added dinosaurs and other prehistoric animals ( Dinosaur Digs, 2002) as well as marine life ( Marine Mania, 2002) to the mix. The first game was released in 2001, to fairly positive reviews. So I recently struck a gold mine known as "zoo tycoon 2 mods" which have let me put animals in gmod I have failed at before, such as the blue footed booby, leatherback sea turtle, goblin shark and macaque, also cause I wanted to do more paleogene creatures besides paraceratherium.Zoo Tycoon is a series of video games (mostly for PC) where the player is given the task of managing a zoo, keeping both its guests and animals happy and healthy, or not. Warning, before you comment keep in mind I will never make this into an npc, also you're not allowed to either
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